![]() For single-player fans, Red Alert includes 8 more missions from the original game, and the AI behavior and performance has been improved across the board. ![]() Dune 2000 features new weapon damage calculations that are more faithful to the original game, plus a number of other small consistency fixes. Red Alert and Tiberian Dawn include an updated set of skirmish/multiplayer maps, and community balance changes refresh their multiplayer meta. Servers can be configured to save replays, enabling the creation of community ladders.Red Alert Spies can now reset support powers by infiltrating the structure that grants them.Battlefield zooming is now centered on the mouse cursor.More fluid infantry combat after fixing several long-standing combat bugs.Share OpenRA status and game invites on Discord.Disable spawn points in a game lobby by right-clicking on the map preview.New lobby options for Stealth Deliveries in Tiberian Dawn and Automatic Concrete in Dune 2000.Some of the new changes to look out for in playtest-20201213 include: But this does not mean that this release is short on new features! Recent development has focused on building the foundation for future features, including a lot of work towards the Tiberian Sun mod which we described in our last news post. Just in time for the holiday period, we are kicking off a new playtest series for the next OpenRA release. Happy holidays from the OpenRA community!
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